demo: /de'moh/ [short for `demonstration'] 1. v. To demonstrate
a product or prototype. A far more effective way of inducing bugs
to manifest than any number of test runs, especially when
important people are watching. 2. n. The act of demoing. "I've
gotta give a demo of the drool-proof interface; how does it work
again?" 3. n. Esp. as `demo version', can refer either to an early,
barely-functional version of a program which can be used for
demonstration purposes as long as the operator uses _exactly_ the
right commands and skirts its numerous bugs, deficiencies, and
unimplemented portions, or to a special version of a program
(frequently with some features crippled) which is distributed at
little or no cost to the user for enticement purposes. 4.
[demoscene] A sequence of demoeffects (usually) combined with
self-composed music and hand-drawn ("pixelated") graphics. These
days (1997) usually built to attend a compo. Often called
`eurodemos' outside Europe, as most of the demoscene activity
seems to have gathered in northern Europe and especially
Scandinavia. See also intro, dentro.